Here is a video status update for June 25th, 2015 on the RPG Research Project.
wo Bards Podcast Episode #101 mentions RPG Research and the RPG Research Trailer...
This site is undergoing a complete overhaul. Please check back in 24-72 hours. Thank you for your patience. RPG (Role-Playing Game) Research is an ongoing long-term series of projects that include studies on the therapeutic and educational aspects of role-playing games, with additional emphasis on determining any causality related to participation in role-playing gaming. This research includes tracking any other projects around the world that use role-playing games as educational or therapeutic intervention modalities.
This was too long to post in full on some sites such as GeekAndSundry.com, so I have the full-length version here to be linked to.
List of Created Autism Spectrum Program Plans Utilizing Role-playing Games as Intervention Modalities From a Therapeutic Recreation Approach— by admin — last modified Jun 22, 2015 02:27 PM
So far I have completed 3 different program plans specifically designed for Autism Spectrum Disorder (ASD) toddlers, youth, & adults. These were each designed to meet specific targeted goals from a Therapeutic Recreation (TR) perspective. These have been developed as an interdisciplinary undergraduate student at Eastern Washington University. These program descriptions have been scattered throughout the website, so I thought people would find it helpful to have them all listed in one posting. This is a list of the programs I have helped create. If you know of other programs with similar approaches (using RPG for ASD), please let me know, and I will gladly add a link to your information to this article. Thank you!
While not ready to release a comprehensive report, there are some numbers that are pretty straight forward and should be of interest to many. This is a self-report questionnaire on experiences and perceptions of gender bias in the gaming community and industry.
I am trying to increase the geographic ability to provide RPG sessions for many populations around the North America. This will also later help improve the reach of research efforts, and then after that provide actual therapeutic programs using RPG in all forms to help with development and healing. The studies are the on therapeutic & educational effects of role-playing gaming (tabletop, live-action, & computer-based). Hoping folks see the benefit of helping to make this portable RPG research facility a reality. I know this is a reach, but thought it important enough to at least see if it can be made a reality. If not something you feel you could help with, please consider letting others know. Thank you for your time and consideration! - http://www.gofundme.com/rpgtrailer
Yet another anecdotal example, remember this is just an informal blog entry, not a research report: I was getting a haircut yesterday at a chain in Spokane, Washington. During the usual conversation, it finally came up about my research efforts with role-playing games. The female stylist seemed quite happy to hear that, was about to speak, paused and then looked over at her co-worker, saying hesitantly...
I have been mulling over an idea for about half a year now. And it solves a lot of logistics issues in trying to further the research on the effects of role-playing games. An RPG Trailer as a portable facility/office...
Let them know if you too would like to see a panel on the therapeutic effects/uses of role-playing games at the 2015 WorldCon in Spokane!
I have found Avedon's Interaction analysis very useful in explaining and developing role-playing games for various intervention goals. I created a "cheat sheet" that summarizes many pages of the concepts into one page, with specific notes for all forms of RPG.
I have not had a chance to review this book (I hope to do so after Tolkien Moot is over, too much on my plate right now). Since this is somewhat related, I was asked by Mark Lee to spread the word to others, so here is the press release he submitted about this book. -- Announcing the publication of the following title (now available for pre-order): ---
Here is the improved and enhanced audio/video of the presentation "The Therapeutic and Educational Uses of Role-Playing Games (RPG) as Intervention Modalities for Individuals and Groups from the Therapeutic Recreation Perspective" at Seattle Children's Hospital for the Washington State Therapeutic Recreation Association (WSTRA) 16th annual conference. The live version of this presentation was certified for Continuing Education Units (CEU's) by the American Therapeutic Recreation Association (ATRA). This the sound fixed, and includes the slideshow added to the video to be easier to read. Closed captions coming soon too.
The raw unedited video of my presentation "The Therapeutic and Educational Uses of Role-Playing Games (RPG) as Intervention Modalities for Individuals and Groups from the Therapeutic Recreation Perspective" at Seattle Children's Hospital for the Washington State Therapeutic Recreation Association (WSTRA) 16th annual conference. The live version of this presentation was certified for Continuing Education Units (CEU's) by the American Therapeutic Recreation Association (ATRA).
I have a few things going on related to RPG, here is a quick summary of the RPG groups I'm in, and some key events...
Role-Playing games promote a number of positive social aspects, as this LifeHacker article points out. It also shows you how to get started!
Folks have been asking me repeatedly about how to "fix" D&D 5e to tone it down a bit for their campaigns, especially for long-term campaigns, so I have posted my 5 house rules that so far, since last summer, (4 groups using them now) have helped considerably.
A presentation put together by Dr. James D. Persinger, PhD., of Emporia Statue University in 2003 provides a summary of the history of Role-Playing in therapy, as well as some basic history of RPGs, and numerous tips in implementing RPG-based therapy in a scholastic setting.
Since it is taking too long to get around to the formal analysis and paper write-up, I am posting much of the raw data here (without the comments for now), without much in the way of analysis. At some point I hope to provide a more formal document, but hopefully the numbers speak well for themselves and will be helpful for those interested in the topic. This is not the complete data set, but the more significant aspects from the very large total data.
Is it possible to develop an RPG-based program to help modify aggressive/raging drivers' cognitions and behaviors to be safer on the road?
The video is now available for Hawke Robinson's RPG Research Project discussion/speech at November's 2014 ZoeCon II. ZoeCon is from Zombie Orpheus Entertainment, creators of The Gamers, The Gamers II: Dorkness Rising, The Gamers III: Hands of Fate, Journey Quest, and many other shows.
The gaming store in Israel, that also was implementing therapeutic role-playing for at-risk and Autism Spectrum Disorder (ASD) teens, sadly is closing its doors.
Presenting at WSTRA Conference - Role-Playing Games as Therapeutic Intervention Modality from Therapeutic Recreation Perspective— by admin — last modified Jun 21, 2015 07:35 AM
I will be presenting at the 16th Annual Washington State Therapeutic Recreation Association - WSTRA Conference, Saturday, April 11th.
We have a TR professional panel coming to the university shortly, and we had a teamed class assignment to create questions in advance for the panel, with APA citations, research, etc. Each team member had to create 4 questions. One of my questions was regarding the lack of any effort by the TR industry to use RPG in any format as a recreation therapy intervention modality. It will be a few weeks before the panel meets, but here is the question as submitted to the professor tonight....
Join us for session #2 - Spartan Show Adventurer's Guild - I will be DM as we broadcast live the 2nd RPG session. Tuesdays 8:00 pm to Midnight (Pacific time). Includes new sketch artist drawing scenes real-time during the game! Upcoming features include audience ability to influence events and other factors in future games!
I was attending the Professional Issues in Therapeutic Recreation course today, we were going over a chapter regarding the history of Recreation Therapy and Therapeutic Recreation, and the ever-recurring battle over TR vs. RT. This triggered some thoughts regarding the use of a role-playing game (RPG) as a therapeutic intervention modality, namely "Role-playing game Therapy" versus "Therapeutic Role-playing gaming"...
Just a quick update, As of November 2014 I began volunteering weekly at Saint Luke's Rehabilitation (Spokane, Washington, USA) in their Traumatic Brain Injury (TBI), and Spinal Cord Injury (SCI) departments (among others).
I had a chance to briefly speak, at a high-level introductory level about the current status around the world regarding the use of role-playing games (tabletop, live-action (LARP), or computer-based) to achieve therapeutic and/or educational goals. The video will be available soon.
I have spoken with many of you in recent years about your efforts to use role-playing games for achieving educational and therapeutic goals. I will be presenting very soon (possibly this weekend) with an update on the world-wide projects related to this topic. If you have a project you would like me to mention to the world, please contact me ASAP to let me know so I can include more up to date information. This includes tabletop, live-action (LARP), and computer-based forms of RPG.
Help facilitating cooperative group tabletop recreation on Monday and Wednesday nights. Training begins October 6th, gaming sessions begin October 13th and 15th.